Welcome to the CoderBoard Community!

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to exclusive download links, post topics, communicate privately with other members (conversations), respond to polls, share content and access many other special features.
Registration is fast, simple and absolutely FREE so please, join our community today!

Click Here to Sign Up Now!

MULTI Building a Game with Unity and Blender

Discussion in 'Game Development Books & Tutorials' started by beastie, Dec 17, 2015.

  1. beastie

    beastie Well-Known Member

    Joined:
    Dec 1, 2015
    Messages:
    491
    Likes Received:
    6,771
    [​IMG]
    Lee Zhi Eng, "Building a Game with Unity and Blender"
    English | ISBN: 178528214X | 2015 | EPUB/PDF | 250 pages | 18 MB/6 MB

    Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas

    About This Book

    Learn the fundamentals of two powerful tools and put the concepts into practice
    Find out how to designand buildall the core elements required for a great game - from characters to environments, to props―
    Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay
    Who This Book Is For
    This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up.

    What You Will Learn

    Design and create a game concept that will determine how your game will look and how it will be played
    Construct 3D models of your game characters and create animations for them before importing them into the game
    Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene
    Import and integrate game assets created in Blender into Unity―for example, setting up textures, materials, animation states, and prefabs
    Develop game structures including a game flow, user interface diagram, game logic, and a state machine
    Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence
    Create particles and visual effects to enhance the overall visual aesthetic
    Deploy the game for various types of platforms

    In Detail

    In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.

    Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch.

    Style and approach

    A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
    Hidden Content:
    You must reply before you can see the hidden data contained here.
     
    #1
    Pazinger and Galuhrawk like this.
  2. Hyeronimus

    Hyeronimus Member

    Joined:
    Apr 15, 2016
    Messages:
    68
    Likes Received:
    1
    Thanks!
     
    #2
  3. kldamr

    kldamr New Member

    Joined:
    Apr 20, 2016
    Messages:
    1
    Likes Received:
    0
    Thanks
     
    #3
  4. phoenixpower

    phoenixpower New Member

    Joined:
    Jul 13, 2016
    Messages:
    6
    Likes Received:
    0
  5. Hall simpson

    Hall simpson New Member

    Joined:
    Aug 4, 2016
    Messages:
    1
    Likes Received:
    0
  6. cbuilderstarter

    cbuilderstarter New Member

    Joined:
    Aug 8, 2016
    Messages:
    6
    Likes Received:
    1
    Thank for the book.
     
    #6
  7. rt2802a

    rt2802a New Member

    Joined:
    Aug 19, 2016
    Messages:
    11
    Likes Received:
    0
  8. Galuhrawk

    Galuhrawk New Member

    Joined:
    Aug 30, 2016
    Messages:
    1
    Likes Received:
    0
     
    #8
  9. Aizen Proudmoore

    Joined:
    Mar 31, 2016
    Messages:
    10
    Likes Received:
    92
  10. Rhoyd

    Rhoyd New Member

    Joined:
    Oct 5, 2016
    Messages:
    14
    Likes Received:
    0
    Thx!
     
    #10
  11. Pazinger

    Pazinger New Member

    Joined:
    Oct 1, 2016
    Messages:
    8
    Likes Received:
    0
  12. Juan LOzano

    Juan LOzano Member

    Joined:
    May 29, 2016
    Messages:
    39
    Likes Received:
    0
  13. madden2010

    madden2010 New Member

    Joined:
    Oct 19, 2016
    Messages:
    14
    Likes Received:
    0
  14. marquitospt

    marquitospt New Member

    Joined:
    Nov 5, 2016
    Messages:
    6
    Likes Received:
    0

Share This Page